MOBIGLAS // FABRICATOR

5CA 'AKURA'

Ship Comp. S3 blueprint · craft time 13m

5CA 'Akura'Ship Comp. S3REWARD UNLOCK
13m3 slots
Sign in and log your ore inventory to see which slots you can fill from your hold.

SLOTS (3)

  • Shell
    NEEDS 1.20 SCU
  • Field Array
    NEEDS 1.90 SCU
  • Frequency Controller
    NEEDS 1

QUALITY SIMULATOR

MASTER
Q0 = min · Q500 = baseline (no change) · Q750 = crafting bonus · Q1000 = max
COMBINED MODIFIERS
  • Max Health0.0%
  • Max Shield Health0.0%
KEY INGREDIENT PRIORITIES
Iron quality has the biggest impact on Max Health 20% swing)
Corundum quality has the biggest impact on Max Shield Health 10% swing)
  • IronSHELLBAND 2 · q521
    JUMP TO BAND:
    For BAND 2 of Iron, mine at Adir, Calliope, Lyria + 6 more. RNG rolls one of the 8 quality outcomes per rock.
    QUALITY EFFECTS
    • Max Health1.000x0.0%
  • CorundumFIELD ARRAYBAND 2 · q554
    JUMP TO BAND:
    For BAND 2 of Corundum, mine at Arial. RNG rolls one of the 8 quality outcomes per rock.
    QUALITY EFFECTS
    • Max Shield Health1.000x0.0%
    MINING LOCATIONS
    SHIPCOMMONStanton
  • GlacositeFREQUENCY CONTROLLERBAND 2 · q567
    JUMP TO BAND:
    For BAND 2 of Glacosite, mine at Calliope, Clio, Euterpe. RNG rolls one of the 8 quality outcomes per rock.
    QUALITY EFFECTS
    • Max Shield Health1.000x0.0%
    MINING LOCATIONS
    ROC/GEOUNCOMMONStanton

WHERE TO MINE

3 INGREDIENTS

UNLOCK MISSIONS

6 CONTRACTS · 24 regions
  • Defend ~mission(Location) From MercsHeadhunters
    Stanton 2
  • Defend ~mission(Location) From MercsHeadhunters
    Stanton 3
  • Defend ~mission(Location) From MercsHeadhunters
    Stanton 4
  • Defend ~mission(Location) From MercsHeadhunters
    Stanton 1
  • Guard ~mission(Location) From RivalsHeadhunters
    Stanton 2
  • Guard ~mission(Location) From RivalsHeadhunters
    Stanton 3
  • Guard ~mission(Location) From RivalsHeadhunters
    Stanton 4
  • Guard ~mission(Location) From RivalsHeadhunters
    Stanton 1
  • Keep ~mission(Location) SafeHeadhunters
    Stanton 2
  • Keep ~mission(Location) SafeHeadhunters
    Stanton 3
  • Keep ~mission(Location) SafeHeadhunters
    Stanton 4
  • Keep ~mission(Location) SafeHeadhunters
    Stanton 1
  • Provide Protection at ~mission(Location)Headhunters
    Stanton 2
  • Provide Protection at ~mission(Location)Headhunters
    Stanton 3
  • Provide Protection at ~mission(Location)Headhunters
    Stanton 4
  • Provide Protection at ~mission(Location)Headhunters
    Stanton 1
  • Secure ~mission(Location) from UpstartsHeadhunters
    Stanton 2
  • Secure ~mission(Location) from UpstartsHeadhunters
    Stanton 3
  • Secure ~mission(Location) from UpstartsHeadhunters
    Stanton 4
  • Secure ~mission(Location) from UpstartsHeadhunters
    Stanton 1
  • Stop Rival Attack at ~mission(Location)Headhunters
    Stanton 2
  • Stop Rival Attack at ~mission(Location)Headhunters
    Stanton 3
  • Stop Rival Attack at ~mission(Location)Headhunters
    Stanton 4
  • Stop Rival Attack at ~mission(Location)Headhunters
    Stanton 1