▸MOBIGLAS // FABRICATOR
7CA 'NARGUN'
Ship Comp. S3 blueprint · craft time 14m
7CA 'Nargun'Ship Comp. S3REWARD UNLOCK
14m3 slots
Sign in and log your ore inventory to see which slots you can fill from your hold.
SLOTS (3)
QUALITY SIMULATOR
MASTER
Q0 = min · Q500 = baseline (no change) · Q750 = crafting bonus · Q1000 = max
COMBINED MODIFIERS
- Max Health0.0%
- Max Shield Health0.0%
KEY INGREDIENT PRIORITIES
Borase quality has the biggest impact on Max Health (±20% swing)
Gold quality has the biggest impact on Max Shield Health (±10% swing)
- JUMP TO BAND:For BAND 2 of Borase, mine at Adir, Bloom (Pyro 3), Fuego + 1 more. RNG rolls one of the 8 quality outcomes per rock.QUALITY EFFECTS
- Max Health1.000x0.0%
- JUMP TO BAND:For BAND 2 of Gold, mine at Fairo, Ignis, Terminus (Pyro 6) + 1 more. RNG rolls one of the 8 quality outcomes per rock.QUALITY EFFECTS
- Max Shield Health1.000x0.0%
- JUMP TO BAND:QUALITY EFFECTS
- Max Shield Health1.000x0.0%
WHERE TO MINE
UNLOCK MISSIONS
- Orange Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 2
- Orange Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 3
- Orange Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 4
- Orange Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 1
- Orange Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 2
- Orange Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 3
- Orange Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 4
- Orange Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 1
- Red Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 2
- Red Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 3
- Red Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 4
- Red Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 1
- Red Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 2
- Red Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 3
- Red Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 4
- Red Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 1
- Yellow Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 2
- Yellow Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 3
- Yellow Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 4
- Yellow Lvl. Contract: Defend ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 1
- Yellow Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 2
- Yellow Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 3
- Yellow Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 4
- Yellow Lvl. Contract: Protect ~mission(Objects) and Escort EmployeesFoxwell EnforcementESCORTStanton 1