BEST SELL
600,000
aUEC / SCU
MINING SITES
7
bodies with data
REFINERIES
0
stations with yields
USED IN
55
blueprints
BEST CURRENT SELL
HDMS-Anderson
600,000
aUEC / SCU
QUALITY BANDS
4.8 · 8 TIERSStar Citizen 4.8 grades every ore into 8 fixed quality bands — the cards below. When you scan a rock of Hadanite, RNG decides which of those 8 bands it'll roll.
1
BAND
q274
2
BAND
q526
3
BAND
q656
4
BAND
q782
5
BAND
q867
6
BAND
q916
7
BAND
q969
8
BAND
q1000
REFINERY METHODS
9 OPTIONSEach method trades yield against time and cost. Recovered SCU = raw input × method yield. Pick by what you're optimizing for — bulk yield, fast turnaround, or low fee.
- Dinyx SolventationSLOWESTCHEAPESTHighest yield in the verse. Long queue, low fee — the patient miner's pick.0.45 SCUper 1 SCU Hadanite
- 38%Ferron ExchangeMEDIUMMEDIUMBalanced default. Solid yield without the multi-hour wait.0.38 SCUper 1 SCU Hadanite
- 38%Pyrometric ChromalysisMEDIUMMEDIUMTwin of Ferron Exchange. Similar profile, different chemistry.0.38 SCUper 1 SCU Hadanite
- 36%ElectrostarolysisMEDIUMMEDIUMSlightly under Ferron, occasionally cheaper on niche ores.0.36 SCUper 1 SCU Hadanite
- 32%Thermonatic CastingFASTESTMEDIUMFastest output for the yield. Pick this on a tight turnaround.0.32 SCUper 1 SCU Hadanite
- 30%Gaskin ProcessFASTPRICEYQuick and pricey. Worth it when shop docks are about to close.0.30 SCUper 1 SCU Hadanite
- 30%Kazen MethodMEDIUMPRICEYExpensive without the speed payoff — generally outclassed.0.30 SCUper 1 SCU Hadanite
- 27%Cormack ProcessFASTESTCHEAPESTCheap and fast — accept the yield hit when volume matters more.0.27 SCUper 1 SCU Hadanite
- 27%XCR ReactionFASTESTCHEAPBulk-volume option. Worst yield, but the line moves.0.27 SCUper 1 SCU Hadanite
LEGEND:BEST YIELDFASTCHEAP
WHERE TO MINE
- CATALOG→AberdeenSTANTON·MOON·ROC/GEOSITES
- Various cave systems
- Cave systems (HAND/ROC)
- CATALOG→ArialSTANTON·MOON·ROC/GEOSITES
- Various cave systems
- Cave systems (HAND/ROC)
- CATALOG→DaymarSTANTON·MOONSITES
- Various cave systems
- Cave systems (HAND/ROC)
- CATALOG→ItaSTANTON·MOONSITES
- Various cave systems
- CATALOG→LyriaSTANTON·MOON·ROC/GEOSITES
- Cave systems (HAND/ROC)
- CATALOG→MagdaSTANTON·MOONSITES
- Various cave systems
- CATALOG→WalaSTANTON·MOON·ROC/GEOSITES
- Cave systems (HAND/ROC)
WHERE TO REFINE
No refinery yield data for Hadanite yet.
Bonuses are per-station yield modifiers for Hadanite. Method-level tradeoffs (Dinyx vs. Ferron, etc.) arrive with the Phase 2 refinery comparator.
PAYOUT BY HOLD
1 GEM
600 aUEC
1 mSCU
ATLS GEO
75k aUEC
1/8 SCU · 125 mSCU
ROC
720k aUEC
1.2 SCU
ROC DS
2m aUEC
3.4 SCU
MARKETS
50 SELL · 0 BUYSIGN IN TO SUBMIT
SELL
- 600,000HDMS-Anderson
- 600,000ArcCorp 056
- 600,000Shubin SAL-2
- 600,000Shubin SCD-1
- 600,000Shubin SM0-13
- 600,000Shubin SM0-10
- 600,000HDMS-Hahn
- 600,000HDMS-Ryder
- 600,000HDMS-Lathan
- 600,000HDMS-Bezdek
BAND IMPACT
55 BLUEPRINTSWhat each of the 8 quality bands of Hadanite actually unlocks. Numbers are the player-perspective bonus on the finished blueprint — green means better, rose means worse. Click any blueprint name for the full simulator.
- Damage-4.5%+0.5%+3.1%+5.6%+7.3%+8.3%+9.4%+10.0%
- Damage
- Damage-4.5%+0.5%+3.1%+5.6%+7.3%+8.3%+9.4%+10.0%
- Damage
- Damage-4.5%+0.5%+3.1%+5.6%+7.3%+8.3%+9.4%+10.0%
- Damage
- Damage-4.5%+0.5%+3.1%+5.6%+7.3%+8.3%+9.4%+10.0%
- Damage
- Damage-4.5%+0.5%+3.1%+5.6%+7.3%+8.3%+9.4%+10.0%
- Damage
- Damage-2.3%+0.3%+1.6%+2.8%+3.7%+4.2%+4.7%+5.0%
- Damage
+ 49 more blueprints use Hadanite —browse the catalog.