MINING/ORES/LINDINIUM
MOBIGLAS // ORE INTEL

Lindinium

EPICSHIP
BEST SELL
51,000
aUEC / SCU
MINING SITES
2
bodies with data
REFINERIES
2
stations with yields
USED IN
113
blueprints
BEST CURRENT SELL
TDD Area 18
51,000
aUEC / SCU

QUALITY BANDS

4.8 · 8 TIERS
data @schauler

Star Citizen 4.8 grades every ore into 8 fixed quality bands — the cards below. When you scan a rock of Lindinium, RNG decides which of those 8 bands it'll roll.

1
BAND
q305
2
BAND
q585
3
BAND
q618
4
BAND
q729
5
BAND
q853
6
BAND
q930
7
BAND
q954
8
BAND
q1000

SCANNER SIGNALS

SIZES 1–6
data @chameleon_69

When you ping a rock the scanner shows a signal value. For Lindinium that value equals 3,400 × rock size.

  • SIZE 13,400
  • SIZE 26,800
  • SIZE 310,200
  • SIZE 413,600
  • SIZE 517,000
  • SIZE 620,400

REFINERY METHODS

9 OPTIONS
vs best station @ LEVSKI (+5%)

Each method trades yield against time and cost. Recovered SCU = raw input × method yield (station bonus already applied). Pick by what you're optimizing for — bulk yield, fast turnaround, or low fee.

  • Dinyx SolventationSLOWESTCHEAPEST
    Highest yield in the verse. Long queue, low fee — the patient miner's pick.
    0.50 SCU
    per 1 SCU Lindinium
  • 38%
    Ferron ExchangeMEDIUMMEDIUM
    Balanced default. Solid yield without the multi-hour wait.
    0.43 SCU
    per 1 SCU Lindinium
  • 38%
    Pyrometric ChromalysisMEDIUMMEDIUM
    Twin of Ferron Exchange. Similar profile, different chemistry.
    0.43 SCU
    per 1 SCU Lindinium
  • 36%
    ElectrostarolysisMEDIUMMEDIUM
    Slightly under Ferron, occasionally cheaper on niche ores.
    0.41 SCU
    per 1 SCU Lindinium
  • 32%
    Thermonatic CastingFASTESTMEDIUM
    Fastest output for the yield. Pick this on a tight turnaround.
    0.37 SCU
    per 1 SCU Lindinium
  • 30%
    Gaskin ProcessFASTPRICEY
    Quick and pricey. Worth it when shop docks are about to close.
    0.35 SCU
    per 1 SCU Lindinium
  • 30%
    Kazen MethodMEDIUMPRICEY
    Expensive without the speed payoff — generally outclassed.
    0.35 SCU
    per 1 SCU Lindinium
  • 27%
    Cormack ProcessFASTESTCHEAPEST
    Cheap and fast — accept the yield hit when volume matters more.
    0.32 SCU
    per 1 SCU Lindinium
  • 27%
    XCR ReactionFASTESTCHEAP
    Bulk-volume option. Worst yield, but the line moves.
    0.32 SCU
    per 1 SCU Lindinium
LEGEND:BEST YIELDFASTCHEAP

WHERE TO REFINE

2 CHARTED

Bonuses are per-station yield modifiers for Lindinium. Method-level tradeoffs (Dinyx vs. Ferron, etc.) arrive with the Phase 2 refinery comparator.

PAYOUT BY HOLD

@ TDD AREA 18
1 SCU
51k aUEC
baseline
PROSPECTOR
1.6m aUEC
32 SCU · MISC Prospector
GOLEM
1.6m aUEC
32 SCU · Drake Golem
MOLE
4.9m aUEC
96 SCU · Argo Mole

MARKETS

10 SELL · 0 BUYSIGN IN TO SUBMIT
SELL
  • TDD Area 18
    51,000
  • TDD New Babbage
    51,000
  • TDD - Trade and Development Division - Cloudview Center - Orison
    Orison
    51,000
  • TDD - Trade and Development Division - Area 18
    Area 18
    51,000
  • TDD - Trade and Development Division - Commons - New Babbage
    New Babbage
    51,000
  • TDD Orison
    50,000
  • Megumi
    46,000
  • Admin - Megumi Refueling
    Megumi Refueling
    46,000
  • Ruin Station
    43,000
  • Levski
    43,000

BAND IMPACT

54 BLUEPRINTS · 59 MORE WITHOUT CURVES
ALL BLUEPRINTS →

What each of the 8 quality bands of Lindinium actually unlocks. Numbers are the player-perspective bonus on the finished blueprint — green means better, rose means worse. Click any blueprint name for the full simulator.

    • Recoil Smoothness
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Handling
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Kick
      +15.6%-6.8%-9.4%-18.3%-28.2%-34.4%-36.3%-40.0%
    • Recoil Smoothness
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Handling
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Kick
      +15.6%-6.8%-9.4%-18.3%-28.2%-34.4%-36.3%-40.0%
  • Arclight Herrero PistolFRAME· FPSWEAPONS
    • Recoil Smoothness
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Handling
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Kick
      +15.6%-6.8%-9.4%-18.3%-28.2%-34.4%-36.3%-40.0%
  • Arclight Midnight PistolFRAME· FPSWEAPONS
    • Recoil Smoothness
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Handling
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Kick
      +15.6%-6.8%-9.4%-18.3%-28.2%-34.4%-36.3%-40.0%
    • Recoil Smoothness
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Handling
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Kick
      +15.6%-6.8%-9.4%-18.3%-28.2%-34.4%-36.3%-40.0%
  • Arclight PistolFRAME· FPSWEAPONS
    • Recoil Kick
      +15.6%-6.8%-9.4%-18.3%-28.2%-34.4%-36.3%-40.0%
    • Recoil Smoothness
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%
    • Recoil Handling
      -15.6%+6.8%+9.4%+18.3%+28.2%+34.4%+36.3%+40.0%

+ 48 more blueprints use Lindiniumbrowse the catalog.