MINING/ORES/TITANIUM
MOBIGLAS // ORE INTEL

Titanium

UNCOMMONSHIP
BEST SELL
10,000
aUEC / SCU
MINING SITES
22
bodies with data
REFINERIES
8
stations with yields
USED IN
99
blueprints
BEST CURRENT SELL
Admin - Megumi Refueling
10,000
aUEC / SCU

QUALITY BANDS

4.8 · 8 TIERS
data @schauler

Star Citizen 4.8 grades every ore into 8 fixed quality bands — the cards below. When you scan a rock of Titanium, RNG decides which of those 8 bands it'll roll.

1
BAND
q295
2
BAND
q516
3
BAND
q722
4
BAND
q784
5
BAND
q886
6
BAND
q930
7
BAND
q964
8
BAND
q1000

SCANNER SIGNALS

SIZES 1–6
data @chameleon_69

When you ping a rock the scanner shows a signal value. For Titanium that value equals 3,855 × rock size.

  • SIZE 13,855
  • SIZE 27,710
  • SIZE 311,565
  • SIZE 415,420
  • SIZE 519,275
  • SIZE 623,130

REFINERY METHODS

9 OPTIONS
vs best station @ MIC-L2 (+6%)

Each method trades yield against time and cost. Recovered SCU = raw input × method yield (station bonus already applied). Pick by what you're optimizing for — bulk yield, fast turnaround, or low fee.

  • Dinyx SolventationSLOWESTCHEAPEST
    Highest yield in the verse. Long queue, low fee — the patient miner's pick.
    0.51 SCU
    per 1 SCU Titanium
  • 38%
    Ferron ExchangeMEDIUMMEDIUM
    Balanced default. Solid yield without the multi-hour wait.
    0.44 SCU
    per 1 SCU Titanium
  • 38%
    Pyrometric ChromalysisMEDIUMMEDIUM
    Twin of Ferron Exchange. Similar profile, different chemistry.
    0.44 SCU
    per 1 SCU Titanium
  • 36%
    ElectrostarolysisMEDIUMMEDIUM
    Slightly under Ferron, occasionally cheaper on niche ores.
    0.42 SCU
    per 1 SCU Titanium
  • 32%
    Thermonatic CastingFASTESTMEDIUM
    Fastest output for the yield. Pick this on a tight turnaround.
    0.38 SCU
    per 1 SCU Titanium
  • 30%
    Gaskin ProcessFASTPRICEY
    Quick and pricey. Worth it when shop docks are about to close.
    0.36 SCU
    per 1 SCU Titanium
  • 30%
    Kazen MethodMEDIUMPRICEY
    Expensive without the speed payoff — generally outclassed.
    0.36 SCU
    per 1 SCU Titanium
  • 27%
    Cormack ProcessFASTESTCHEAPEST
    Cheap and fast — accept the yield hit when volume matters more.
    0.33 SCU
    per 1 SCU Titanium
  • 27%
    XCR ReactionFASTESTCHEAP
    Bulk-volume option. Worst yield, but the line moves.
    0.33 SCU
    per 1 SCU Titanium
LEGEND:BEST YIELDFASTCHEAP

PAYOUT BY HOLD

@ ADMIN - MEGUMI REFUELING
1 SCU
10k aUEC
baseline
PROSPECTOR
320k aUEC
32 SCU · MISC Prospector
GOLEM
320k aUEC
32 SCU · Drake Golem
MOLE
960k aUEC
96 SCU · Argo Mole

MARKETS

28 SELL · 1 BUYSIGN IN TO SUBMIT
SELL
  • Admin - Megumi Refueling
    Megumi Refueling
    10,000
  • Admin - Starlight Service
    Starlight Service Station
    9,200
  • Megumi
    8,500
  • Admin - ARC-L3
    ARC-L3 Modern Express Station
    8,400
  • TDD Area 18
    8,300
  • TDD New Babbage
    8,300
  • CBD Lorville
    8,300
  • TDD Orison
    8,300
  • Checkmate
    8,300
  • Ruin Station
    8,300
BUY
  • Shubin Mining Facility SAL-2 (Shubin Mining Facility SAL-2)
    6,699

BAND IMPACT

68 BLUEPRINTS · 31 MORE WITHOUT CURVES
ALL BLUEPRINTS →

What each of the 8 quality bands of Titanium actually unlocks. Numbers are the player-perspective bonus on the finished blueprint — green means better, rose means worse. Click any blueprint name for the full simulator.

  • 10-Series Greatsword CannonBARREL· VEH. WEAPONS S2
    • Damage
      -2.0%+0.2%+2.2%+2.8%+3.9%+4.3%+4.6%+5.0%
  • 11-Series Broadsword CannonBARREL· VEH. WEAPONS S3
    • Damage
      -2.0%+0.2%+2.2%+2.8%+3.9%+4.3%+4.6%+5.0%
  • 9-Series Longsword CannonBARREL· VEH. WEAPONS S1
    • Damage
      -2.0%+0.2%+2.2%+2.8%+3.9%+4.3%+4.6%+5.0%
  • AlgidPUMP IMPELLER· VEH. COMP. S4
    • Coolant Generation
      -2.0%+0.2%+2.2%+2.8%+3.9%+4.3%+4.6%+5.0%
  • BorealSHELL· VEH. COMP. S2
    • Max Health
      -8.2%+0.6%+8.9%+11.3%+15.4%+17.2%+18.6%+20.0%
  • BRVS RepeaterBARREL· VEH. WEAPONS S2
    • Damage
      -2.0%+0.2%+2.2%+2.8%+3.9%+4.3%+4.6%+5.0%

+ 62 more blueprints use Titaniumbrowse the catalog.