MINING/ORES/BEXALITE
MOBIGLAS // ORE INTEL

Bexalite

RARESHIP
BEST SELL
36,000
aUEC / SCU
MINING SITES
44
bodies with data
REFINERIES
13
stations with yields
USED IN
25
blueprints
BEST CURRENT SELL
Sacren's Plot
36,000
aUEC / SCU

QUALITY BANDS

4.8 · 8 TIERS
data @schauler

Star Citizen 4.8 grades every ore into 8 fixed quality bands — the cards below. When you scan a rock of Bexalite, RNG decides which of those 8 bands it'll roll.

1
BAND
q302
2
BAND
q557
3
BAND
q632
4
BAND
q756
5
BAND
q875
6
BAND
q941
7
BAND
q959
8
BAND
q1000

SCANNER SIGNALS

SIZES 1–6
data @chameleon_69

When you ping a rock the scanner shows a signal value. For Bexalite that value equals 3,600 × rock size.

  • SIZE 13,600
  • SIZE 27,200
  • SIZE 310,800
  • SIZE 414,400
  • SIZE 518,000
  • SIZE 621,600

REFINERY METHODS

9 OPTIONS
vs best station @ MIC-L2 (+9%)

Each method trades yield against time and cost. Recovered SCU = raw input × method yield (station bonus already applied). Pick by what you're optimizing for — bulk yield, fast turnaround, or low fee.

  • Dinyx SolventationSLOWESTCHEAPEST
    Highest yield in the verse. Long queue, low fee — the patient miner's pick.
    0.54 SCU
    per 1 SCU Bexalite
  • 38%
    Ferron ExchangeMEDIUMMEDIUM
    Balanced default. Solid yield without the multi-hour wait.
    0.47 SCU
    per 1 SCU Bexalite
  • 38%
    Pyrometric ChromalysisMEDIUMMEDIUM
    Twin of Ferron Exchange. Similar profile, different chemistry.
    0.47 SCU
    per 1 SCU Bexalite
  • 36%
    ElectrostarolysisMEDIUMMEDIUM
    Slightly under Ferron, occasionally cheaper on niche ores.
    0.45 SCU
    per 1 SCU Bexalite
  • 32%
    Thermonatic CastingFASTESTMEDIUM
    Fastest output for the yield. Pick this on a tight turnaround.
    0.41 SCU
    per 1 SCU Bexalite
  • 30%
    Gaskin ProcessFASTPRICEY
    Quick and pricey. Worth it when shop docks are about to close.
    0.39 SCU
    per 1 SCU Bexalite
  • 30%
    Kazen MethodMEDIUMPRICEY
    Expensive without the speed payoff — generally outclassed.
    0.39 SCU
    per 1 SCU Bexalite
  • 27%
    Cormack ProcessFASTESTCHEAPEST
    Cheap and fast — accept the yield hit when volume matters more.
    0.36 SCU
    per 1 SCU Bexalite
  • 27%
    XCR ReactionFASTESTCHEAP
    Bulk-volume option. Worst yield, but the line moves.
    0.36 SCU
    per 1 SCU Bexalite
LEGEND:BEST YIELDFASTCHEAP

PAYOUT BY HOLD

@ SACREN'S PLOT
1 SCU
36k aUEC
baseline
PROSPECTOR
1.2m aUEC
32 SCU · MISC Prospector
GOLEM
1.2m aUEC
32 SCU · Drake Golem
MOLE
3.5m aUEC
96 SCU · Argo Mole

MARKETS

21 SELL · 1 BUYSIGN IN TO SUBMIT
SELL
  • Sacren's Plot
    36,000
  • Rat's Nest
    33,000
  • The Golden Riviera
    32,000
  • Admin - Rat's Nest
    Rat's Nest
    32,000
  • Dudley & Daughters
    30,000
  • Endgame
    30,000
  • Rod's Fuel
    30,000
  • Jackson's Swap
    30,000
  • Patch City
    30,000
  • Canard View
    30,000
BUY
  • Fallow Field (Fallow Field)
    24,478

BAND IMPACT

25 BLUEPRINTS
ALL BLUEPRINTS →

What each of the 8 quality bands of Bexalite actually unlocks. Numbers are the player-perspective bonus on the finished blueprint — green means better, rose means worse. Click any blueprint name for the full simulator.

  • AllegroCONTAINMENT MATRIX· VEH. COMP. S4
    • Quantum Fuel Requirement
      -7.9%+2.2%+5.3%+10.2%+15.0%+17.6%+18.4%+20.0%
  • AtlasCONTAINMENT MATRIX· VEH. COMP. S1
    • Quantum Fuel Requirement
      -7.9%+2.2%+5.3%+10.2%+15.0%+17.6%+18.4%+20.0%
  • CassandraTRANSMITTER· VEH. COMP. S2
    • Min Aim-Assist Distance
      -7.9%+2.2%+5.3%+10.2%+15.0%+17.6%+18.4%+20.0%
  • CirrusSTATOR CORES· VEH. COMP. S2
    • Power Generation
      -100.0%-100.0%-100.0%-100.0%-100.0%-100.0%-100.0%-100.0%
  • DefiantSTATOR CORES· VEH. COMP. S1
    • Power Generation
      -100.0%-100.0%-100.0%-100.0%-100.0%-100.0%-100.0%-100.0%
  • DevoueTRANSMITTER· VEH. COMP. S3
    • Min Aim-Assist Distance
      -7.9%+2.2%+5.3%+10.2%+15.0%+17.6%+18.4%+20.0%

+ 19 more blueprints use Bexalitebrowse the catalog.